Speed 60 ft. Melee bite +4 (1d6+3 plus trip), slam +4 (1d6+3) Special Attacks quick strikes . Channel the power of the moon and turn the curse of lycanthropy into a potent blessing with Pathfinder Player Companion: Blood of the Moon!Whether you were born with traces of bestial blood from a lycanthropic ancestor or you were bitten by a werewolf and have transformed into one completely, this volume contains everything you need to embrace the beast … DEFENSE. If undefeated, banish the Plague Zombie Wolf, and each character at this location must succeed at a Constitution or Fortitude 6 check or be dealt 1d4 Acid damage. Latest Pathfinder products in the Open Gaming Store Magic Description Cards (Hundreds of System Neutral Ways to Describe Magic) Magic Description Cards: AIR MAGIC Zombie Lord: 3: Zombie Wolf: 1: Zombie, Zombie Lord Gore stains this creature’s tattered clothes, grimly appropriate garments for the rotting corpse inside.
ISBN 978-1-60125-183-1 ↑ Adam Daigle, Dave Gross, Mark Moreland, David N. Ross, Todd Stewart, and Jerome Virnich. XP 400 Fast zombie wolf NE Medium undead Init +3; Senses darkvision 60 ft.; Perception +0 . Anyone who dies while infected rises as a plague zombie in 2d6 hours. Pathfinder 2 Bestiary: Wolf, Dire: Wolf: 3: Paizo: Pathfinder 2 Bestiary: Wolverine: Paizo: Pathfinder Bestiary 2 (Second Edition) Wolverine, Giant: ... Pathfinder 2 Bestiary: Zombie Shambler: Zombie-1: Paizo: Pathfinder 2 Bestiary: Subscribe to the Open Gaming Newsletter! Magic Description Cards (Hundreds of System Neutral Ways to Describe Magic) June 23, 2020 Magic Description Cards: AIR MAGIC June 23, 2020; Magic Description Cards: FLESH MAGIC June 23, 2020; Magic Description Cards: DEMONIC MAGIC June 23, 2020; Magic Description Cards: DEATH MAGIC June 23, 2020 286, Pathfinder #45: Broken Moon pg. (2014). DEFENSE. The Plague Zombie Wolf is immune to the Mental and Poison traits. Pack Tactics: The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated. 3pp.
Actions. Magic Description Cards (Hundreds of System Neutral Ways to Describe Magic) Magic Description Cards: AIR MAGIC; Magic Description Cards: FLESH MAGIC ; Magic Description Cards: DEMONIC MAGIC; Magic … Beyond this massive cyclops is a maze of sorts. XP 200 NE Medium undead Init +0; Senses darkvision 60 ft.; Perception +0 . Spd 30 ft. Melee slam +4 (1d6+4) STATISTICS. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Latest Pathfinder 2e! Paizo Publishing, LLC. Traits Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Void Zombie (CR +1) Source PRG:B2. Wolf Zombie Wolf. A zombie retains all the natural weapons, manufactured weapon attacks, and weapon proficiencies of the base creature.A zombie also gains a slam attack. Beyond this door you’ll find a greater zombie cyclops, which shouldn’t be too much trouble to simply gang up on and cut down. On a success, the zombie drops to 1 hit point instead. STATISTICS. Zombie rot: slam; save Fort DC = 10 + 1/2 the zombie’s Hit Dice + the zombie’s Cha modifier; onset 1d4 days; frequency 1/day; effect 1d2 Con, this damage cannot be healed while the creature is infected; cure 2 consecutive saves. Abyssal Larva Al-mi’raj, Psionic Ant, Giant Worker Archerfish, Giant Atomie Barbegazi (Ice Gnome) Baric ... Latest Pathfinder products in the Open Gaming Store. Creating a Lycanthrope. AC 15, touch 13, flat-footed 12 (+3 Dex, +2 natural) hp 16 (3d8+3) Fort +1, Ref +4, Will +3 Immune undead traits. OFFENSE.
Pathfinder RPG Bestiary (First Edition), p. 82. Natural armor bonus increases by a number based on the zombie’s size: . A Perfect Night for a Curse! On a success, the zombie drops to 1 hit point instead. ; A little east of where you came in is a chest with a trap.
Paizo Inc. ISBN 978-1-60125-677-5 ... Pathfinder: Kingmaker – Wolf Lair Walkthrough; Facebook.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Armor Class. It will also attack other Animals and Zombies almost always winning the fight as the Zombie Bear is one of the most dangerous enemies you can encounter in Navezgane.